When you're working with third-party components and libraries, an important consideration is the overall design and implementation of the interface. SocketTools was created with several guiding design concepts in mind:
SocketTools takes the approach of having each class, component and library function independently of one another, built to perform one specific group of tasks very well. Most of the components implement a single Internet application protocol, such as the File Transfer Protocol (FTP) or Hypertext Transfer Protocol (HTTP). This gives you the flexibility to choose what protocols you wish to use without forcing you to include components or libraries for those protocols you don't need.
Unlike other software development toolkits which may use complicated data structures or require a complex interdependency between objects, the SocketTools interface is designed to be simple to understand and use. For example, there are no language specific constructs like C/C++ unions in our Library Edition API. By focusing on providing a clean interface that only requires intrinsic data types and simple structures, SocketTools can be used in a wide variety of programming languages beyond just C and C++. Likewise, our Visual and Scripting Edition components implement a straight-forward interface that is designed to be compatible with virtually any language that can use COM objects.
The SocketTools .NET Edition is designed specifically for use with development tools for the .NET Framework, such as Visual Studio and Borland Developer Studio. The interfaces for the SocketTools .NET classes were designed to be similar to the ActiveX controls in the Visual Edition, enabling developers to easily migrate existing applications that use SocketTools to the .NET platform.
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SocketTools 5.0
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