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Description
The ActivePatch library enables the application to create a
patch of a single file, or to create an update for a complete product, modifying existing
files, removing files that are no longer needed and creating the new files that have been
added. It is designed to work on both text and binary files of any type, including
executables, libraries, data files and documents.
The ActivePatch Library C++ wrappers provide an interface
to the Library that facilitates object-oriented design in applications that use the
Library. They also supply a virtual function with a standardized name in place of the
explicit callback mechanism that must be specified when the library is used directly.
Reference
Requirements
This library can be used with any Microsoft Windows
development language or scripting tool that is capable of calling exported functions from
a dynamic link library. It is designed for the 32-bit Windows platform, and is supported
on Windows 95, Windows 98, Windows ME, Windows NT 4.0, Windows 2000 and Windows XP. For
Windows 95/98 and Windows ME it is recommended that the system have at least 8 MB of
physical memory. For Windows NT 4.0, it is recommended that the system have at least 32 MB
of physical memory, and have at least Service Pack 5 (SP5) installed. For Windows 2000, it
is recommended that the system have at least 64 MB of physical memory.
Distribution
When you distribute your application that uses this
library, it is recommended that you install the appropriate files in the Windows system
directory or in the same directory as the executable program which uses it. The
ActivePatch library does not have any dependencies on additional libraries except for
standard system libraries which are included with the operating system.
Copyright
Copyright 2000-2006, Catalyst
Development Corporation. All rights reserved.
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