ActivePatch 1.2 Library C++ Wrappers

Description

The ActivePatch library enables the application to create a patch of a single file, or to create an update for a complete product, modifying existing files, removing files that are no longer needed and creating the new files that have been added. It is designed to work on both text and binary files of any type, including executables, libraries, data files and documents.

The ActivePatch Library C++ wrappers provide an interface to the Library that facilitates object-oriented design in applications that use the Library. They also supply a virtual function with a standardized name in place of the explicit callback mechanism that must be specified when the library is used directly.

Reference

Requirements

This library can be used with any Microsoft Windows development language or scripting tool that is capable of calling exported functions from a dynamic link library. It is designed for the 32-bit Windows platform, and is supported on Windows 95, Windows 98, Windows ME, Windows NT 4.0, Windows 2000 and Windows XP. For Windows 95/98 and Windows ME it is recommended that the system have at least 8 MB of physical memory. For Windows NT 4.0, it is recommended that the system have at least 32 MB of physical memory, and have at least Service Pack 5 (SP5) installed. For Windows 2000, it is recommended that the system have at least 64 MB of physical memory.

Distribution

When you distribute your application that uses this library, it is recommended that you install the appropriate files in the Windows system directory or in the same directory as the executable program which uses it. The ActivePatch library does not have any dependencies on additional libraries except for standard system libraries which are included with the operating system.

Copyright

Copyright 2000-2006, Catalyst Development Corporation. All rights reserved.