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PopGetMessage(
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HCLIENT
hClient, |
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LONG
nMessageId, |
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LPVOID
lpvBuffer, |
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// pointer to buffer which will
contain the message |
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LPDWORD
lpdwLength, |
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DWORD
dwReserved |
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The PopGetMessage function retrieves the specified
message and copies the contents to a local buffer.
Parameters
- hClient
- Handle to the client session.
- nMessageId
- Number of message to retrieve from the server. This value must
be greater than zero.
- lpvBuffer
- A pointer to a byte buffer which will contain the data
transferred from the remote server, or a pointer to a global memory
handle which will reference the data when the function
returns.
- lpdwLength
- A pointer to an unsigned long integer which should be
initialized to the maximum number of bytes that can be copied to
the buffer specified by the lpvBuffer parameter. If the
lpvBuffer parameter points to a global memory handle, the
length value should be initialized to zero. When the function
returns, this value will be updated with the actual length of the
file that was downloaded.
- dwReserved
- A reserved parameter. This value should always be zero.
Return Value
If the function succeeds, the return value is the server result
code. If the function fails, the return value is POP_ERROR. To get
extended error information, call PopGetLastError.
Remarks
The PopGetMessage function is used to retrieve an message
from the server and copy it into a local buffer. The function may
be used in one of two ways, depending on the needs of the
application. The first method is to pre-allocate a buffer large
enough to store the contents of the message. In this case, the
lpvBuffer parameter will point to the buffer that was
allocated, the value that the lpdwLength parameter points to
should be initialized to the size of that buffer.
The second method that can be used is have the lpvBuffer
parameter point to a global memory handle which will contain the
message data when the function returns. In this case, the value
that the lpdwLength parameter points to must be initialized
to zero. It is important to note that the memory handle returned by
the function must be freed by the application, otherwise a memory
leak will occur. See the example code below.
This function will cause the current thread to block until the
complete message has been retrieved, a timeout occurs or the
operation is canceled. During the transfer, the POP_EVENT_PROGRESS
event will be periodically fired, enabling the application to
update any user interface controls. Event notification must be
enabled, either by calling PopEnableEvents, or by
registering a callback function using the PopRegisterEvent
function.
To determine the current status of a transfer while it is in
progress, use the PopGetTransferStatus function.
Example
HGLOBAL hgblBuffer = (HGLOBAL)NULL;
LPBYTE lpBuffer = (LPBYTE)NULL;
DWORD cbBuffer = 0;
// Return the message into block of global memory allocated by
// the GlobalAlloc function; the handle to this memory will be
// returned in the hgblBuffer parameter
nResult = PopGetMessage(hClient,
nMessageId,
&hgblBuffer,
&cbBuffer,
0);
if (nResult != POP_ERROR)
{
// Lock the global memory handle, returning a pointer to the
// message text
lpBuffer = (LPBYTE)GlobalLock(hgblBuffer);
// After the data has been used, the handle must be unlocked
// and freed, otherwise a memory leak will occur
GlobalUnlock(hgblBuffer);
GlobalFree(hgblBuffer);
}
Requirements
Client: Requires Windows Vista, Windows XP or Windows
2000 Professional.
Server: Requires Windows Server 2008, Windows Server 2003 or
Windows 2000 Server.
Header: Include cstools6.h.
Library: Use cspopav6.lib.
See Also
PopEnableEvents, PopGetMessageHeaders, PopGetTransferStatus, PopRegisterEvent
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